THE ROOM RENDERED



The Room Rendered (2022) | Installation, Performance





The Room Rendered was an interactive exhibition and performance installation, exploring my childhood memories of my Grandparent’s house in Skelmersdale. Using motion capture and projection mapping, I was able to programme a 360 degree Google Street View to move and react based on the human presence. I also built a cardboard tunnel, with painted graffiti and strip lights, which could be peered through, to represent a real tunnel I have passed through many times, and built a life sized wooden tunnel, which audience members could slide through on a plank, where they would have a one-to-one interaction with me (concealed in a hidden room). Here, I sat silently and gestured towards my participant to share

 some crisps with me from a vinyl bowl, offering them a microphone to speak through or to crunch the crisps into; the sound transmitted into a PA in the larger exhibition space as a teaser for forthcoming spectators.

Stills: Courtesy of Jack Tisdall and Simon Eaves